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AI Insights · Timothy · April 2024

Top 5 Boat Games on Android in Venezuela: Q1 2024

An overview of the performance of the top 5 boat games on the Android platform in Venezuela during the first quarter of 2024, including trends in downloads, revenue, and active users.

Top 5 Boat Games on Android in Venezuela: Q1 2024

During the first quarter of 2024, the performance of the top 5 boat games on the Android platform in Venezuela varied significantly. Here’s a detailed look at the weekly trends in downloads, revenue, and active users for these popular games.

Battle Warship: Naval Empire from Special Gamez saw fluctuating weekly revenue, starting at around $29 at the beginning of January and declining to $2 by mid-March. Weekly downloads peaked at 35 in the first week of January and then ceased for the remainder of the quarter. Active users showed a steady decline from 162 in the first week to 60 by the end of March.

Battle of Warships: Online by MobileGDC experienced a notable decrease in weekly revenue after an initial $6 in the second week of January, with no further revenue reported for the rest of the quarter. Weekly downloads started strong at 3.8K in the first week of January, gradually decreasing to 1.9K by the end of February, and then slightly rebounding to 1.8K by the end of March. Active users followed a similar trend, starting at 10.3K and dipping to 7.1K in early March before rising to 7.9K by the end of the quarter.

My Cruise from Focus apps showed minimal revenue, with only $1 in the first and second weeks of January and $2 in early March. Downloads fluctuated, beginning at 2.8K in the first week, dipping mid-quarter, and peaking again at 3K in late February. The active user base grew from 3.5K in early January to 9.6K by the end of March, showing a strong upward trend.

Ship Simulator: Boat Game by Azur Interactive Games Limited reported no revenue throughout the quarter. Downloads started at 458 in the first week of January, gradually declined, and showed a slight increase to 474 in mid-March. Active users fluctuated slightly, beginning at 1.1K and ending at 1.2K, with minor peaks and troughs throughout the quarter.

Virtual Regatta Offshore from Virtual Regatta SAS reported no revenue, downloads, or active user data for the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024